Backstory is an often undeniable temptation for inexperienced writers. We see it all the time in First Page Critiques submitted and reviewed here at the Killzone Blog. And I’m not just talking about the throat-clearing data dumps that poison those first paragraphs. Unnecessary backstory invades minor moments as well, and handled improperly, those moments stop the story one hundred percent of the time.
Backstory is the crutch that explains everything. It’s like the Chorus in ancient Greek plays that represents the epitome of telling and not showing. With a sprinkling of backstory, we can tell our readers why a character flinches, why she drinks too much, why he doesn’t trust authority.
Here’s the tragedy of squandering that slice of real estate on the page: the reader doesn’t care why a character thinks something or does something until the rationale is important to the story. But the worst part of the wasted real estate is that you’re ruining future tension. The fact that a character has a signature tic is cause to keep reading. Once the mystery is solved, interest evaporates.
This is a difficult concept for me to explain, so stick with me as I try to work through that which I was never taught, per se, but have been told I do well.
Backstory should arrive as consequence, not as explanation. Earn the reader’s curiosity before presuming to answer a question he hasn’t yet asked. If your character checks the locks three times before going to bed, don’t explain it. Let it sit there. Let another character notice it. Let it cause friction. Let it slow characters’ actions down when speed matters. Now it’s a problem, not a quirk.
A book is a limitless canvas. Take your time. Make the reader beg to know before you grant them knowledge.
Backstory is best revealed when it is pulled out of a character. It falls flat when it’s pushed onto the character by the author. Conflict is your delivery system. You want your characters to feel real, right? Well, real people don’t sit around in the middle of a crisis and reveal historical details of why they feel the way they do. (Okay, they did that very thing in The Breakfast Club, but that was the eighties, and we should all strive for better than that.)
Some elements of backstory needn’t ever be explained. Why does Charlie have a scar across his cheek? Why does Agnes walk with a limp? If it’s not critical to the story being told, there’s no need to explain. That’s a lot harder to do when Charlie or Agnes are your POV characters, but even with them it’s doable. Imagine an exchange like this:
“Hey, Charlie. I’ve always wondered where that scar came from?”
“I go it in a fight with the last guy who didn’t mind his own business.”
That’s a complete reckoning, and it does everything you want a plot to do: it builds mystery, establishes character, and even advances the relationship between the two characters.
Then there’s subtle backstory. I don’t particularly like quoting my own work, but here’s a passage from my current WIP—the one that triggered the idea for this blog post:
Irene parked her cruiser at the curb in front of the streetside door that she knew to be locked and walked around to the right, where the side entrance served as the ceremonial portal with its covered entrance and double doors.
This presents backstory in an implied way that doesn’t get discussed very often in classes. This little passage tells us that 1) Irene has been here before; and 2) she’s comfortable in what she’s about to do. The point here is that backstory can be implied as well as being called out.
Then there’s this from a paragraph or two later:
As she crossed the threshold into the forced faux comfort of a giant living room for the dead, she winced against the mixed aromas of flowers and formaldehyde that she’d come to associate with such places.
Here, we got some emotional history as well as physical recall. We know that she’s been to funeral homes, the tone delivers that she’d rather be someplace else. We don’t need to know the reasons for those previous visits.
Some shortcuts for hiding backstory inside the front story
Let expertise reveal history. Avoid telling us what a character used to be. Show us how they move through their world now. If your character constantly checks over his shoulder for approaching strangers, or he notes where exits are, that’s plenty to tell us that he has an interesting past. You don’t need to reveal what that past is until that story beat has an immediate impact on the main story.
Reveal character details through third-party observation. And here again, only to the degree that is necessary. Consider a retake on the issue of Charlie’s scar:
Adam pulled Baker into an empty office. “Do you know where Charlie got that scar?”
Think of all the opportunities here. Choose your favorite:
“I have no idea. I asked him once, and that didn’t go well at all.” This one is sort of dismissive. It shows that Baker is either afraid of Charlie, or just isn’t interested in the drama.
Or
“Something about Afghanistan. Traumatized the crap out of him. I think it’s what makes him angry. He doesn’t want to talk about it, and I don’t push.” Here, we learn an extra nugget of information about Charlie’s scar, but we also read respect mixed in with the fear of confronting Charlie. Baker has previously shown curiosity, but nods to Charlie’s desire to be left alone.
Or
“Yeah, I do, and it’s none of your damned business. When you’ve endured half the crap Charlie’s put up with—what he’s survived—maybe you’ll understand that when a man says he wants to be left alone, it’s a survival skill to leave him the hell alone.” Here Baker not only projects respect for Charlie, but also loyalty to him—apparently an earned loyalty. It also shows Adam to be pretty small for asking.
Or
“Ten years ago, when Charlie was in the Army, his unit was assigned to clear out a building. The place was packed with bad guys . . .” This one is a data dump disguised as dialogue. While it provides backstory, it is, I believe, hands down the worst of the options. Unresolved questions drive tension, tension drives conflict, conflict drives character, and character drives plot. Data dumps are just piles of words.
I’ve written here before that I think it’s a mistake to study the writing process as a series of component parts. Setting, plot, character, dialogue, backstory, chaptering and all the rest need to be reduced to a stew, not a list of ingredients. I don’t think about any of those things when I write. I just . . . write. That’s the blessing and the curse of being self-taught.
It all boils down to this in the end—the only true, inviolable rule of writing commercial fiction:
Never Squander Drama!
In any writing project, every plot point presents infinite choices derived from infinite variables. If you over-think it, you’ll spend ten years rewriting Chapter One. If you’ve ever been part of a writing group, you know at least one of those people. My suggestion to everyone reading this is to consider one challenge:
For each of the choices you make, choose the one that reveals as little as possible while simultaneously piquing the greatest interest in the unknown.
So, TKZ family, does this make sense?






















Riders of the Purple Sage by Zane Grey
Satan’s Subway by Steve Hooley
Theo of Golden by Allen Levi

