Which Handgun Should Your Character Carry?

By John Gilstrap

I just returned from my annual sojourn to Las Vegas to attend the SHOT Show (Shooting Hunting and Outdoor Technology–at best, a tortured acronym), which is sponsored by the National Shooting Sports Foundation. The SHOT Show is to shooting and archery what the Detroit Auto Show is for car manufacturers, the event when new products are launched. It’s also an opportunity for me to meet with my subject matter experts face-to-face.  A highlight of the SHOT Show is Media Day at the Range, when folks like me can shoot a wide variety of weapons, while sending hundreds of rounds of free ammo downrange.

As I wandered the 17 miles (!) of display aisles, it occurred to me that the average writer–or person, for that matter–cannot comprehend the thousands of variations that exist for what we casually call a gun.  In this post, I thought I’d walk you through some of the major decisions your character would consider in deciding which firearm to carry.

Revolver, Pistol, or . . . Something Different?

For we gun porn purists, pistols and revolvers are mutually exclusive. Both are handguns, but they operate under entirely different principles.  A revolver, otherwise known as a “wheel gun”, holds its cartridges in a cylinder that rotates as the hammer comes back and prepares for each shot. The revolver in the picture features an external hammer, and can be fired double action (DA) or single action (SA), which makes it a DA/SA revolver. (Double action means that with the hammer down, a single pull of the trigger with bring the hammer back, rotate the cylinder, and then drop the hammer again, firing the gun. Single action would describe the condition where the hammer is manually cocked and remains back–“condition zero”. From this condition, the trigger is more sensitive by a large margin.)  Generally, there are no external safeties on a revolver.  The fact of the long DA trigger pull functions as a safety.  Only a fool would carry a revolver in condition zero.

Recent years have seen a growth in the popularity of the DAO (double action only) revolver.  With no external hammer to cock, every pull of the trigger is double action.  The upside of a hammerless revolver is the ease of the draw from concealment (hammers have a way of snagging on clothing).

A pistol, on the other hand, carries its load in a magazine that is inserted in the grip. As the weapon fires, the slide cycles, ejecting the spent shell casing and pushing the next round into battery. The picture at the top of this post of me at the range shows this cycling action of a Glock 36 at 1/4000 of a second–thanks to my son, Chris, for getting the picture. The pistol in the picture with the revolver has no hammer, but is rather “striker fired”–a distinction that is best left to a future post.  Striker fired pistols may or may not have external safeties.  Some pistols have external hammers, such as the Colt Defender in the picture.  As shown, the Colt is in condition one, which means cartridge in the chamber, hammer back and safety on–otherwise known as “cocked and locked.”  In yet another iteration, many manufacturers make DA/SA pistols.  The Bersa Thunder in the photo offers a very long, hard DA trigger pull for the first shot, which leaves the hammer back for a SA follow-up shot. For most DA/SA pistols, the “safety” is not a safety at all, but rather a de-cocker, which safely returns the hammer to its DA position.

What difference does it make?

There are so many variables, but consider just a few:

  1. If your character is going to shoot through a pocket or a purse, a revolver is the better choice because a pistol’s slide would likely get fouled or tangled in fabric, making a follow-up shot difficult if not impossible.
  2. It’s much more cumbersome and time consuming to reload a revolver.
  3. No modern revolver I can think of is compatible with a suppressor.
  4. For less-experienced shooters, a DA/SA revolver is generally a better choice.

What Caliber?

I’ve discussed bullet choices here in TKZ before, so I won’t regurgitate all of that here, but it is definitely a consideration. If your character is a cop or in the military, chances are that s/he won’t carry anything smaller than 9mm.  On the flip side, I don’t know anyone who carries the Harry Callahan .44 magnum (“the most powerful handgun in the world and will blow your head cleeean off), but I know lots of people who carry .45 or .357 magnum.

Where on their bodies do they carry the gun?

If your character is an on-duty cop or active duty military, where sidearms are worn in some kind of duty rig, the sky’s the limit for what they want to carry.  You can buy holsters for all kinds of hand cannons.  The choices become more limited when it’s important for your character to conceal his or her weapon. As a general rule, the larger the firearm, the harder it is to conceal. The obvious corollary is that bigger people can conceal bigger guns.

When it comes to carrying a gun on one’s belt, the critical first choice is inside-the-waistband (IWB) vs. outside-the-waistband (OWB), and both mean exactly what the words say.  Generally, OWB carry is more detectable, but with the right holster and an effective cover garment, it can be very effective.  By contrast, IWB carry allows for concealment by means as simple as an untucked T-shirt. On the downside, the gun takes up waistband real estate that would otherwise be used by the waist.  If your character wears skinny jeans, IWB could be a problem.  IWB carry positions are referred to as positions on a clock face, where one’s navel would be 12 o’clock and the right hip would be 3 o’clock. The IWB position in the picture is referred to as “appendix carry”, and for the life of me, I don’t know how he would be able to sit down.  Shoulder rigs are popular in movies and television shows, but I have never met a real person who wore one and didn’t hate it over time. They’re hard on the shoulders, and you can never let your arms hang normally. But the deal breaker for me would be that during the draw stroke, you pretty much have to point the gun at the person behind you, and then subsequently at yourself. That violates the basic tenets of firearm safety–as do many of the specialty retention devices such as the bra holster.  ‘Nuff said, can we agree?

Now, suppose your character needs to go for deep concealment, and the weapon is merely for close-in defense? Suppose the only concealment option is a vest pocket, or perhaps a boot?  Search the Web for specialty guns that are actually well-made and very effective for what they are.  North American Arms makes a mini-revolver that easily fits in your fist, and can be chambered in .22 magnum, a round that shows very similar terminal ballistics to a .38 special, under ideal circumstances.  The tiny, nearly non-existent barrel is a problem for a shot longer than, say, 10 yards, but as a belly gun, it’s kind of impressive, and since it’s a revolver, your character gets five tries to bring justice to another character.

The Derringer lives on. Bond Arms manufactures a wide line of two-shot firearms that come chambered in nearly every caliber. One will even take 410 gauge shotgun shells. Beware, however, that there’s a direct trade-off between the weight of a firearm and the degree of felt recoil. These little guns kick like angry horses.

Questions?

At this point, rather than me blathering on answering presumed questions, let’s switch over to the real things.  Any particular problems you’re tackling in your WIP?

 

 

Create a Fascinating, Believable Antagonist

villainJodie Renner, editor & author  @JodieRennerEd

For a riveting story, be sure to challenge your hero – or heroine – to the max. Readers need to be constantly worrying about him. Which means his life is in upheaval and he’s struggling, dealing with increasing conflict in the form of serious opposition or threats. One or more forces of opposition should threaten the protagonist or stand in the way of his goals.

Challenges don’t need to be in the form of an actual character. They can be some other kind of opposing force or idea, like a fear, phobia, prejudice, or handicap that is preventing the character from reaching her goals.

The main threat in fiction usually comes in the form of an antagonistic character, who isn’t necessarily a murderous villain. Other determined opponents include romantic rivals, “mean girls,” schoolyard bullies, competing colleagues, or sports rivals.

Antagonists can also fall into a gray zone of opposition characters who aren’t really evil, just at odds with the protagonist we’re rooting for. They can be fascinating too, as we don’t know if they’re going to change sides, so they’re often unpredictable. A few examples include the Tommy Lee Jones character chasing Harrison Ford’s character in the movie The Fugitive and Sheriff Teasle in First Blood, who is after our hero, John Rambo. Or how about Han Solo from Star Wars? Not a villain, but not a good guy, either. He sparks things up though, doesn’t he? We wonder whether these somewhat likeable or understandable bad guys could switch sides at any time.

To pose a credible, significant threat and cause readers to worry, your antagonist should be as clever, powerful, and determined as your protagonist. Challenges and troubles are what make your main character intriguing, compel her to be the best she can be. They force her to draw on resources she never knew she had in order to survive, defeat evil, or attain her goals.

For today’s post, we’ll assume your antagonist is a villain – a mean, even despicable, destructive character we definitely don’t want to root for. He needs to be a formidable obstacle to the protagonist’s goals or a menace to the hero’s loved ones or other innocents. And thrillers, fantasy, and horror require really frightening, nasty villains.

Most of the bad guys in movies and books want the same thing: power. Or maybe revenge or riches. And they don’t care who gets hurt along the way. Or worse, they enjoy causing pain, even torturing their victims.

The antagonist needs to be powerful, a game-changer. As Chuck Wendig says in his excellent blog post 25 Things You Should Know About Antagonists,” “The antagonist is there to push and pull the sequence of events into an arrangement that pleases him. He makes trouble for the protagonist. He is the one upping the stakes. He is the one changing the game and making it harder.”

The protagonist and antagonist have clashing motivations. Their needs, values, and desires are at odds. The antagonist and protagonist could have completely opposite backgrounds and personalities for contrast – or be uncomfortably similar, to show how close the protagonist came or could come to passing over to the dark side.

Most readers are no longer intrigued by “mwoo-ha-ha,” all-evil antagonists, like Captain Hook in Peter Pan. Unless you’re writing middle-grade fiction, be sure your villain isn’t unexplainably horrid, evil for the sake of evil. Today’s sophisticated readers are looking for an antagonist who’s more complex, realistic, and believable.

Chuck Wendig suggests antagonists should be depicted as real people with real problems: “People with wants, needs, fears, motivations. People with families and friends and their own enemies. They’re full-blooded, full-bodied characters. They’re not single-minded villains twirling greasy mustaches.”

For a believable, fascinating antagonist or villain, try to create a unique, memorable bad guy of a type that hasn’t been done to death. Try to give him or her an original background and voice.

Remember that the antagonist is the hero of his own story. He thinks he’s right. He justifies his actions somehow, whether it’s revenge, a thirst for power, ridding society of undesirables, or payback. He may even feel he has a noble or just goal, as in the serial killer of prostitutes.

To create a worthy opponent for the protagonist and a realistic, believable, complex antagonist, get into his mind-set. Ask yourself these questions:

  • What does the antagonist want or need?
  • Why is he determined to go after it?
  • What drives the antagonist? Greed? Revenge? Hatred? Anger? Hurt?
  • What is his biggest motivation? To avenge past wrongs? To gain ultimate power?
  • Who does he want to suffer or lose out? Why?
  • How does he justify his actions? What does he tell himself?

Now create a backstory for your antagonist. Most of it will not show up in your story, but you need to get a handle on what makes him tick to ensure he acts in ways that are in keeping with his background.

Develop his voice. As you do for the protagonist, you can write a free-form rant, where he goes on and on about why he hates someone or something, wants to get revenge, needs to find and kill certain people, and so on.

Show his justification for his goals and actions. Why does he think he’s right and justified in his actions? This will create a more believable, more determined bad guy.

Perhaps identify at some point in your narrative a flashback or allusion to an experience that shows the antagonist as a victim – abused or neglected, treated cruelly by family or others in power. This can create a spark of sympathy while also potentially foreshadowing a particularly nasty incident. (Thanks to thriller author Tom Combs for this suggestion.)

Write some scenes purely from the antagonist’s point of view, away from the protagonist, so readers can find out what makes him tick and how twisted he is. This also creates reader concern for the protagonist, which is always a good thing.

Make him scary, a force to be reckoned with, but not all-powerful, as that’s unrealistic. Give him a few weaknesses, too.

And for added complexity and dimension, take it one step further by showing a human side of the antagonist, something readers can actually relate to, might be afraid they could also fall into. That amps up the tension and reader involvement.

So to create a fascinating, believable antagonist or villain, try to make him or her unique. Delve into their background, find out the goals and motivations that drive them forward. Get into their mind and try to understand them. How do they justify their actions?

Give us a complex villain we love to hate – or a gray antagonist who makes us squirm!

TKZers – Who are some powerful villains who made you shiver in novels or films?

Captivate Your Readers_med– And what about your favorite “gray” antagonists or anti-heroes?

And for a future article, what do you think about all the gray protagonists or anti-heroes cropping up in novels, movies, and TV shows, like Nick in Gone Girl and Walter in Breaking Bad? Do you welcome that trend toward a flawed, unlikeable protagonist? Or do you yearn for more admirable, ethical, heroic heroes to root for?

Jodie Renner is a freelance editor and the award-winning author of three craft-of-writing guides in her series An Editor’s Guide to Writing Compelling Fiction: Fire up Your Fiction, Writing a Killer Thriller, and Captivate Your Readers.